
AppLovin’s Axon helps mobile game developers scale user acquisition by predicting player value, optimizing bids in real time, and adapting to SKAN limitations—all without relying on personal identifiers. Built by a team with deep roots in both mobile advertising and mobile gaming, Axon is designed to improve ROAS, reduce CPI, and automate creative rotation—making it a powerful tool for studios navigating privacy constraints and rising acquisition costs.
Every game studio wants growth yet few have the infrastructure to scale it. Axon was built to close that gap.
User acquisition in mobile gaming starts with installs, but the real story unfolds after the download — when players either disappear forever or become part of the game’s economy. We want users who stay, spend, and shape the long-term health of a game. That’s harder than ever in a world of rising CPIs, fragmented attribution, and disappearing identifiers. AppLovin’s Axon was built to solve this. It’s not a bolt-on feature or a generic optimization layer. It’s the decisioning engine at the core of AppLovin’s ad stack, designed to help game developers scale intelligently.
This article breaks down how Axon works, why it matters for mobile game studios, and what strategies actually move the needle when it’s part of your UA stack.
Axon is a machine learning platform trained on billions of ad interactions, installs, and post-install events. It doesn’t rely on IDFA or personal identifiers. Instead, it uses contextual signals — device type, OS version, app category, session depth — to forecast which users are likely to engage, convert, and retain.
That matters for game developers. Predicting player value before the install means campaigns can bid more aggressively on high-LTV users and pull back when the signals look weak.
*High-LTV (Lifetime Value) users who generate significant revenue over time—whether through in-app purchases, ad engagement, or long-term retention. These players don’t just install the game; they contribute meaningfully to its monetization and growth. Axon prioritizes acquiring high-LTV users by predicting their value before the install, using contextual signals instead of personal identifiers.
Axon is designed to help mobile game developers scale user acquisition by making data-driven decisions before and after the install. It forecasts player value using contextual signals and adjusts bidding in real time to prioritize users who are likely to retain or monetize. Axon does not rely on personal identifiers like IDFA. Instead, it uses privacy-compliant inputs to guide spend and improve ROAS.
To use Axon effectively:
Campaigns perform best when they are built with clear objectives, consistent event tracking, and behavioral segmentation.

Creative performance directly affects install rates and post-install engagement. Axon automates creative rotation by monitoring engagement signals and suppressing underperforming variants. This reduces manual testing and helps campaigns stay efficient over time.
To maintain creative performance:
Axon uses real-time engagement data to prioritize high-performing creatives and reduce delivery of fatigued assets. The more variation and freshness you provide, the better the system can optimize.
Axon was built to operate in environments with limited tracking. It does not depend on personal identifiers. Instead, it uses contextual and behavioral signals to guide delivery and bidding.
Key inputs include:
Axon combines these signals to make real-time decisions about who to target, how much to bid, and which creatives to serve. This allows campaigns to remain responsive even when attribution data is partial or delayed.
Axon’s bidding engine is designed to make decisions before a user installs the game. Instead of waiting for post-install data, it uses contextual signals and historical patterns to estimate how valuable a user is likely to be. This allows campaigns to allocate spend more efficiently and avoid overbidding on low-value traffic.
Signals Axon uses include:
Network speed and time of day: These help model user availability and engagement likelihood.

If the forecast suggests strong retention or monetization potential, Axon bids more aggressively. If the signals indicate low engagement probability, it reduces spend or skips the impression entirely. This dynamic bidding helps studios scale efficiently while maintaining ROAS.
Studios that get the most out of Axon treat it as a learning system. They launch campaigns with a structure designed to feed Axon the right inputs and adapt based on performance.
Key practices include:
Studios that align campaign structure, creative pipelines, and signal flow see stronger performance and more consistent ROAS.

Game developers using Axon have reported measurable improvements in acquisition efficiency and campaign responsiveness.
These results reflect how Axon uses contextual modeling, real-time bidding, and automated creative rotation to optimize campaigns — even when attribution is delayed or incomplete.
Axon differs from other platforms by focusing on adaptive decision-making. It continuously updates its models and adjusts spend based on real-time signals. This makes it especially effective in privacy-constrained environments and SKAN-based attribution setups.
Game developers using Axon spend less to acquire users who retain longer, engage more deeply, and monetize more effectively.
Axon helps game developers grow sustainably by aligning machine learning with real business outcomes. It adjusts delivery, bidding, and creative rotation based on real-time signals.
To succeed with Axon:
When campaign structure, signal quality, and creative strategy are aligned, Axon delivers measurable results. Scaling with Axon isn’t about spending more — it’s about spending smarter.
What types of games benefit most from Axon? Axon performs well across genres, especially those with strong retention or monetization via IAP and ads.
Can Axon optimize for in-app purchases and ad revenue? Yes. Axon models both IAP and ad engagement to predict LTV and guide bidding.
How does Axon handle SKAN attribution? Axon supports SKAN 4.0, models missing conversions, and uses contextual signals to fill attribution gaps.
Is Axon compatible with Unity or Unreal Engine? Yes. Axon operates independently of game engines and integrates via AppLovin’s ad stack.
What data does Axon use to predict player value? Contextual signals like device type, session depth, app category, and historical engagement — all without personal identifiers.